Latest Posts

Read Post

What day is today? IT'S PATCH DAY! (0.25)

08/12/2022 10:00 PM 23 3
Adding our first professions: Herbalism and Alchemy! New resources to be gathered in all maps and some useful potions and elixirs ready to be created! This sets up a solid foundation for most upcoming professions as well!
Read Post

Patchin' the patch! (0.24.1)

08/05/2022 3:02 PM 65 3
Improving turn logic to wait for casts to finish before passing, making new battle HUD respect different resolutions, fixing zero-range casting errors!
Read Post

What day is today? IT'S PATCH DAY! (0.24)

07/27/2022 2:05 PM 29 3
Revamping the battle HUD, implementing projectile range and how camera works in battle, adding secondary tooltip for cards with formulas and little tooltips to almost everything!
Read Post

PATCHIN' THE PATCH! (0.23.1)

07/06/2022 2:15 PM 47 3
Improving battle to avoid having units 'alive' with zero HP. Changing battle result to avoid line breaks. Fixing mobs not showing their custom names correctly and fixing units' Level/XP sorting.
Read Post

What day is today? IT'S PATCH DAY! (0.23)

07/04/2022 2:00 PM 19 3
Monsters can now drop cards with their skills, and can you use those cards with your units! Adding navigation/sorting on the unit's panel and also improving decks visualization. New alpha tasks!
Read Post

PATCHIN' THE PATCH! (0.22.2)

06/27/2022 2:00 PM 15 1
Improving login and map change speed, adding more details to the gamelog to make bug hunting easier, fixing the calculation of DOT-type effect values, and including the rank 9 experience scroll!
Read Post

PATCHIN' THE PATCH! (0.22.1)

06/21/2022 2:00 PM 21 1
Adding an option for players to upload local battle logs so we can investigate bugs better. Fixing some AI and loot table logic. Improving mouse positioning and making some UI tweaks!