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04/11/2020 5:15 PM 124 6
We just passed this milestone (now we double it!) on our facebook page, and to celebrate we're releasing a still of the "class introduction" trailer/video (which is almost done) that we're making. For those with a good memory, the trailer's style is also works as a homage to the classic Final Fantasy Tactics!
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Up, up and away!

03/21/2020 6:05 PM 73 6
This is kinda minor visual-wise but I finally managed to make the ramps and "vertical" movement to work on our Unity version. There are amazing tutorials out there about this but it took me a while to actually figure out and implement. Hooray!
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Owl's Village

02/27/2020 8:04 PM 64 0
These past days the theme of #pixel_dailies (at twitter) was #owl. We ended up missing the chance to post at the right time, but SURPRISE, we're posting it anyway! We have a whole place called "Owl's Village" after all, so of course we have owls to show! <3
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IU: Units

02/08/2020 9:30 PM 91 6
Here's a small video to show you the progress we're making on the unity's version of FioTactics (which is the 'real' version). In this one you can see a units' panel, the unit detail's panel, and a bit of the world exploration :)
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Pois é, parece que temos um logo de verdade agora! <3

01/29/2020 3:46 PM 184 16
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Owl's Village House!

01/18/2020 10:31 PM 81 4
We finally started to create city props! The first one being worked on is the Owl's Village, and this is one of the common houses that can be found there!
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Forest (dungeon)!

01/15/2020 2:44 PM 73 1
The maps we have posted so far are for common battles. They are more or less random, so you can't have much detail. The maps for dungeons are way better, using customized and/or specific props!